Part two;
Tara Feener:
The product is built in a way that enables rapid development, testing, and experimentation
"Makers shape products through the act of making"
The time from idea to working prototype is so short and exceptionally fast, given the tool they're building the dogfooding is super natural.
How do you weigh current users vs vision: we boil it down into the simplest thing, and if we can do that to successfully gain a user, we also in turn improve the current experience.
"Assume you don't know" really just frames other organizations around deign thinking imo which is great.
On Not Boring, which I love:
"It's these kinds of moments in software, that nobody is asking for, but … some body cared enough to create them or unlock that feeling or that play, and I think the way that enters our relationships and lives and the moment of sitting at your desk for 8 hours and that moment of joy being sparked, I hope we're at the beginning of it."
This embodies so much of what resonates with designing to me. Looking at an experience, building the function of it, and being able to take that to a place that creates joy in lives is such an untapped potential. It's the things no one asks for that have a huge untapped impact. Ultimately I believe it's these things that change the trajectory of a company.